📣 An important update from the Enigma Fellowship  —  read here

Solution

Click/tap to enlarge

You must always start with a Straight (S) action. In the image, this is the first red dot, i.e. the action of entering the grid.

As you enter, there is a current pushing you to the right. This moves you one square over. But it doesn’t count as an action since the current pushed you.

At this point, you make another Straight (S) action. The square you arrive in has a current pushing you one square to the left. There’s no marine life here, so you are now free to make a move.

A move Diagonal Right (DR) once again moves you in to a square with a current that pushes you left. You cannot go straight, so a Diagonal Left (DL) gets you to the next square. There is no current or marine life here, so you can move once again.

Since you need to get to The Sentinel in as few moves as possible, and the next row has a current that will push you left one square, it makes the most sense to go Diagonal Left (DL). You get pushed one square to the left, as soon as you arrive in your target square. But this square also has a Jellyfish in it. A Jellyfish pushes you to the left. You are now in the boundary square. If you went diagonal right at this point, the fish would push you back.

So you go Straight (S). It is now possible to exit the grid, next to The Sentinel, by going one more Straight (S).

As such, the shortest path that will take you closest to the sentinel’s nose is:

S – S – DR – DL – DL – S – S

To use this as a password, use only the letters, in lower case: ssdrdldlss

X